KIAS primer

From Cinemachines

Basic Image Processing

Displaying an Image

for( int y = 0; y < h; y++ ) { for( int x = 0; x < w; x++ ) { dist.at<Vec3b>(y,x)[0] = sources[1].at<Vec3b>(y,x)[0]; dist.at<Vec3b>(y,x)[1] = sources[1].at<Vec3b>(y,x)[1]; dist.at<Vec3b>(y,x)[2] = sources[1].at<Vec3b>(y,x)[2]; } }

where h = screen height, w = screen width and sources[1] = input